Silver Tower (WIP Part I)

As a fan of both the original game and of Tzeentch, the Changer of Way; I just had to divulge in this;

Most GW boxed games that are released nowadays I am only really interested in particular miniatures for whatever hare-brained project I have next, however with Silver Tower I didn’t just want all the miniatures (because they are beautiful) but I really wanted to play it too!

I have a particularly nostalgic fondness for the original Warhammer Quest, as it was the first ever thing I bought from GW way back in 1998 (it was in a sale at the time and I got it for £25! Bargain!) Despite how much I poured over the Roleplay Book dreaming of what new Monsters, traps and rooms I could devise, I never really played the actual game itself that much despite several “revival projects” I’ve tried and never completed over the years.

Not for Silver Tower, no no this one WILL be complete and played lots!

I’m not going to lie, this is going to take me a while and it wouldn’t surprise me if it took the rest of 2016 to fully paint and base everything up. I’ve spent most of the week in the time I’ve not been at work, sleeping or wasting more time on Fallout 4 to clean up and assemble the models. I’m not even done on this part yet such is the number of models and the amount of hours it takes to carefully remove mould lines (as subtle as they are) from these very finely-detailed miniatures! I’ve got most of them them assembled and ready for basing as you can see here;

(There’s still more to do!)

Not being one to things simple and manageable, I just had to decide on making custom bases for each and every model (Heroes and Adversaries both) because it just wouldn’t of been right if they didn’t match the wonderful and evocative board sections that come with the game. 

Enter my test subjects, the Darkoath Chieftain and one of the Kairic Acolytes;

To be fair their bases aren’t too difficult to make, it’s a two-step process for the bulk of the work. A layer of flattened Milliput goes down, edges are smoothed and irregular paving slabs are marked out. When this is dry I add a second flattened layer and this time carve more intricate “metallic” borders, making sure I have flat areas for the feet to stand on. When this second layer is dry, I file down everything that needs to be smooth and roughen up the paving texture remaining with an old metal GW sculpting tool. This should result in something like the picture above, although more special models like the Heroes and “bosses” like the Gaunt Summoner and the Ogroid Thaumaturge I’m going to embellish with two-tiered platform bases – literally a repeat of step 1 but flush against part of the metallic bordering.

I’ve not even talked about the two games of Silver Tower I’ve managed to play yet (one a demo game at GW and the other me teaching my friend how to play earlier on today). I’m going to save that for the next Silver Tower post as I have a bit of Batman Miniatures Game progress to report as well over the next couple of days.

I will leave you with one gaming tidbit though, the Exotic Adversaries are just plain mean to come up against as I learned to my great pain – that dastardly Herald of Tzeentch will pay! 

*cue game over for the Heroes…*


Unboxing: Flash / Arrow Supplement [Batman Miniatures Game]

It’s finally hereeeeeeeee!

I apologise for the lack of posts recently, my enthusiasm for painting has dipped because of the many, many distractions that life brings. Thanks Fallout 4…

Regardless, I’ll admit I mostly ordered this book for the limited edition Black Flash model but I was also rather interested in seeing how the team rules worked for the likes of the Suicde Squad and such.

I do have something I need to admit though, I don’t actually own the main rulebook for Batman Miniatures Game. I’ve read through the initial PDF version of the rules and I never got around to buying the hardback version yet, so bare that in mind if I skip over a lot of the rules as a lot of it doesn’t mean a massive amount to me at the moment. The hardback rulebook will be a purchase for the future though!

Having disclaimed that, let’s dive in shall we?

For the purposes of this slap-dash overlook, I’ll be checking out just the rules as well for creating Teams. The rest of the rules in the book to me would require a lot of cross-referencing the main rules to explain what they mean, and the background sections could be better explained by various DC Comics wikis than by me.

So Long Henchmen!

The Team rules as far as model selection goes are pretty simple to explain. The biggest changes are that Henchmen are never used (unless directly specified as being able to join a particular team) and that the limits on taking Sidekicks and Free Agents goes out the window!


Each team has its own chart on which models can be used in that particular team, alongside whether they could lead it or not (being referred to as the “Boss” if in charge). Each team has one model that if taken MUST be the Boss, whether it be the lies of Amanda Waller for the Suicide Squad or Nightwing for the Teen Titans as examples.

If they are not taken, then one of the models with either Leader or Sidekick will be the Boss if the matching team chart allows that particular model to be. If you have for whatever reason a team contains neither the conpulsorary Boss choice nor any applicable Leaders / Sidekicks, then a Free Agent would be chosen tools dictated by the teams selection chart.

Team Special Rules!

Each team (Teen Titans and Birds of Preys for the heroes, Suicide Squad and Secret Six for the villains) also has its own special rules, exclusive strategies and Victory Point modifiers to best suit the character of each one. The Teen Titans are inexperienced, the Birds of Prey are stealthy but merciful, whereas the elite Secret Six function better when they don’t total over the number of their namesake (six members or under) and best of all – the Suicide Squad all have in planted micro-cranial bombs that start taking out random crew members when they aren’t acquiring enough VPs. At least their Boss chosen is immune to their head exploding!

So What Team Will I Pick?

If you hadn’t guessed already, the Suicide Squad is right up my street!

No real competition in my mind, as the team has 21 (yes, count ’em) members to choose from, ranging from classic stalwarts like Rick Flag, Captain Boomerang and Deadshot to more recent additions such as Harley Quinn and (yes!) Reverse Flash. There’s loads to choose from and a number of them are named but not currently available as miniatures for those looking for hints of future releases…

As for the ones I’d pick, I have Copperhead sat on the shelf so she’s in, and I’d love to Reverse Flash and Captain Boomerang to incorporate a sort of anti-Flash theme. I could then either go for Black Manta to lead or stick with Boomerang as boss and fill up ranks with some of the cheaper and more disposable villains available…

Sounds Great, Any Criticisms?

Being a Flash and Green Arrow focuses book, the lack of Count Vertigo and the Rogues too disturbs. I did actually wrote a whole section about this but WordPress ate it all up…

Book Worth It?

Simple, you play BMG? Buy it now!

I’ll leave you with this picture…